Smiling Servant of Joy


Nugai Ondateem
Male Human Cleric 5 (Lliira)
Lawful Good Acolyte
Init +0; Senses Passive Insight/Perception 17
Languages Common, Dwarvish, Draconic, Elvish

AC 19 (16 armor + 2 Shield + 1 Cloak of Protection)
HP 38; Hit Dice 5d8+10
Saving Throws Wisdom +8, Charisma +5; +1 all others from Cloak of Protection

Speed 30 ft.
Melee Mace +6 (1d6 + 3 bludgeoning)
Ranged 80’/320’ Light Crossbow +3 (1d8 piercing)


  • Channel Divinity – Preserve Life (As an action, you can use Channel Divinity and present your holy symbol to restore up to 25 HP divided among any creatures within 30 ft. up to half a creature’s HP max. You can’t use this feature on an undead or a construct.)
  • Channel Divinity – Turn Undead (As an action, you present your holy symbol and speak a prayer censuring the undead. Each undead that can see or hear you within 30 feet of you must make a Wisdom saving throw. If the creature fails its saving throw, it is turned for 1 minute or until it takes any damage. A turned creature must spend its turns trying to move as far away from you as it can, and it can’t willingly move to a space within 30 feet of you. It also can’t take reactions. For its action, it can use only the Dash action or try to escape from an effect that prevents it from moving. If there’s nowhere to move, the creature can use the Dodge action.)
  • Destroy Undead (When an undead fails its saving throw against your Turn Undead feature, it is instantly destroyed if its CR is lower than the threshold for your level.)
  • Disciple of Life (Whenever you use a spell of 1st level or higher to restore HP, the creature regains additional HP equal to 2 + the spell’s level.)

Prepared Spells (9 prepared; Save DC 14)
3 (2) – Beacon of HopeCD, RevivifyD, Sending, Spirit GuardiansC
2 (3) – Aid, Hold PersonC, Lesser RestorationD, Prayer of Healing, Spiritual WeaponD
1 (4) – BlessD, Cure Wounds, Detect MagicR, Guiding Bolt, Healing Word, Shield of FaithC
0 (4) – GuidanceC, Light, Sacred Flame, Spare the Dying

C: Concentration
D: Domain Spell
R: Ritual

Abilities Str 16 (+3), Dex 10 (+0), Con 14 (+2), Int 9 (-1), Wis 18 (+4), Cha 12 (+1)
Proficiency Bonus +3
Proficiencies Light Armor, Medium Armor, Heavy Armor, Shields; Simple Weapons
Skills Insight +7, Perception +7, Persuasion +4, Religion +2

Racial Traits Ability Score Increase (+1 to all),, Languages (Common, one extra of your choice – Dwarvish)
Background Feature Shelter of the Faithful
Class Features Spellcasting, Divine Domain – Life (Bonus Proficiency – Heavy Armor; Disciple of Life; Destroy Undead – CR 1/2; Level 1 Domain Spells – Bless, Cure Wounds; Level 2 Domain Spells – Lesser Restoration, Spiritual Weapon; Level 3 Domain Spells – Beacon of Hope, Revivify), Ability Score Increase (Level 4: Wisdom +2)
Possessions mace, light crossbow, bolts (20), chainmail, shield (emblem), holy symbol (amulet), cloak of protection, diamond dust (300 gp), potion of healing (x5), priest’s pack, 15 gp



Heist! Galakrond zero